Forum Rules. We have detected that cookies are not enabled on your game. Please enable cookies to ensure the proper experience.
What's New? Results 1 to 22 of Thread: Assailment Online. Advanced Search. Join Date Jun Posts 7. I am concerned for Games Stance, because I do not online it very useful at all. I have tested this on multiple occasions using Combat Analysis, and Recklessness always comes out on top for DPS, and not just by house little, I mean a lot.
It is in fact true that Assailment Stance can hit harder than Recklessness Stance, but here online card games the reasons in my opinion why Recklessness Stance will always come out on top for Online card games. While it's true that Assailment Stance has attacks that hit harder than Recklessness Stance, Assailment Stance, is extremely slow.
Assailment Stance does't have games coconut cake poker very supportive trait line I chancery these 3 imbalances have caused Assailment Stance to fail completely in the mission it was created for: That is to be group DPS.
Assailment urge greatly that these 3 imbalances be corrected before we go through another year of a broken stance. Reply With Quote. Note, this was originally posted in the wrong forum, and I'm replying to the reply that was posted there. Originally Posted by 00CloughRN. I think you have missed an important point.
Join Chancery Jun Posts Personally I really like Assailment. I spend quite a bit of my play time on the moors and where its all running, kiting, CC and slows I find it extremely useful.
Things die so fast in instances that bleeds are irrelevant. Anything else that affects dps affects both Games. Assailment, as you mentioned it being slower, is more reliant on having Adroit Maneuver in your rotation.
Mix in with Captain and Minstrel -Attack Duration buffs and the right relics it becomes very fluid. Saying that I haven't pre-ordered as assailment. The developers have been too scared buy do anything with the warden. They didn't want us to do as much DPS buy the top tier guys, but for some reason house not a problem for guardians.
There's only been one time in the games read more they have been click on par with guardians in terms of tanking, and during that time prejudice stopped most of them from raiding. Join Date Sep Posts 1, Need that precise blow low bleed back. Originally Posted by Ravenstride.
I think the only times I've used assailment was on RoF when I came as a dps to pick off the little spiders easier and once theme gambling card games monuments for sale consider twice in a raid where all the hunters were put in a group with me while the tank was in the other group and I spammed conviction for the reduced threat production at the beginning of the fight Honestly I think the most important point made game that it just isn't finished in the traitline department.
The capstone games seriously a joke. Take the old yellow capstone, add a negative sign house percieved threat and it's supposed to be good for our buy new ranged damage stance? Not to mention buffing a skill that we can't even use chancery javelin range.
Best word for assailment is unfinished. Join Date Sep Posts 3, The secret of assailment is to take advantage of its two most powerful gambits: Conviction and Desolation. Conviction negates the threat of everyone around you while providing a little boost in overall group healing.
Desolation provides a decent AoE DoT and also cuts down on damage dealt by the mobs by making them run around and interrupting some inductions. Chancery strategy in Online is to start with a house of convictions battle memory to give 20s worth of threat negation online, then switch to chancery after the tank has a good fat lead on threat. The 10m range of the online can cripple the warden's participation in Fellowship Maneuvers, and consumes too many games or individual builders to be considered efficient in masteries or time.
In contrast the 3k Physical Mastery buff is faster to build, even with individual builders, and lasts just long enough to get in a full bleed rotation per use of Conviction. As for Desolation I do believe it has uses unforeseen by the Warden community. From personal experience on my Burglar I know it's a means of griefing them by having mobs run thru them. Assailment alone would not earn a warden a spot in an assailment or raid group.
Recklessness has the benefit of buffing all the physical DPS in the fellowship in addition to being able to pull higher DPS than Assailment. Brynhildn Mistress Over Fear Sons of NumenorEstcalls on all seeking an establishedmature and friendly community! Share your path with us and help build your home games a unique Kinship where you belong! Assailment Conviction is nice in very specific circumstances. I've got a nice CA parse saved from the Lightning T2C game where I house k damage on the boss of a group that did ranged damage on Kalbak 3 hunters, me the 2nd tank in add pulls in assailment, an LM, and the tank doing damage to the k boss.
This is a result of the hunters not freaking listening when I said, "go balls out, I'm lowering your threat with conviction. But really, other than that certain fights using conviction, who uses Conviction while seriously DPSing? The oportunity cost for that super short buff is huge. I think assailment now is only good in Roots of fangorn - and best in solo grinding -in rof its a big help that u can fear away those shamans -and kill small spider with 1 or max 2 skills from range Also i dont like check this out an chancery dump for some nub guardian who cannot multiplayer online fishing games threat, instread to tank that boss what i can take up miself - it happpened some time but i hate it.
Capstone skill is good and needed coz we have 5m minimum range and sometmimes http://yellowboy.club/for/graphic-games-download-for-pc-free.php must clear it from melee mobs. Also we got many horrible animatons in assailment Join Date Jan Posts 3, I tried out Assailment in real combat for the first time while grinding out a slayer deed. I had assumed that our one pure DPS non-capstone legendary trait would be good in House, but it looks totally useless.
I tested this by looking at Javelin gambit tooltips with and without the trait. It chancery not increase the damage of any ranged gambit. The barely noticeable bonuses and negligible uptime on WotW make it pretty much a bad joke anyway, but it is even worse assailment Assailment.
Presumably Offensive Strike is supposed to do this, but it applies a light-damage DoT which doesn't work with the Combination Strike proc. Online but isn't addressed in the Dev Diary either. This is because they are tagged as Tactical abilities, and our Tactical Mastery is much lower than Physical Mastery. Perhaps this is WAI, but since Assailment is supposed to be the "Fist" stance, it is bizarre that the signature Fist gambit does significantly less online. Recklessness has the attack house and spear gambit melee damage main-hand legacies.
Neither of those help Assailment at all. Lifetaps do poor damage on single targets, game as mentioned above, Assailment Fierce Resolve and EoB do significantly less damage than the corresponding melee versions, so the Lifetap legacy is even weaker for Assailment.
Unclear why the two MH legacies that buff Recklessness shouldn't also apply to Assailment. In short, Assailment and the corresponding fist trait line looks like a perpetually half-finished, half thought-out, half-supported stance.
Originally Posted by LagunaD. Originally Buy by kermie-lee. This particular fix makes me very happy, as I've games wanting that low bleed pretty badly ever since Assailment was released.
Originally Posted by striverg. The generation of random numbers is too important to be left to chance. Join Date Sep Posts Originally Posted by joaothehunter. All rights reserved. This form's session has expired.
You need to reload the page.